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1. Optimizing Invention & Manufacturing Calculator + How to make a bil per week - in Science and Industry [original thread]
Is this site coming back? It's been down for days...
- by Bel Amar - at 2011.12.29 08:25:00
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2. Hulkageddon how can such occur and CCP must ban griefers - in Science and Industry [original thread]
Originally by: garus banta Edited by: garus banta on 03/02/2011 21:28:21 If you are serious about hulkageddon, you setup a small POS in an ICE system, bring plenty of ships and resupplies. Once setup there is no need to worry about -10...
- by Bel Amar - at 2011.02.03 21:50:00
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3. Yan Jung Tech skill worthwhile? - in Science and Industry [original thread]
Originally by: Brock Nelson It's should be pointed out that some of the cosmo modules are more expensive to build and sells for less than the build value. You mean like I did earlier in this thread? :)
- by Bel Amar - at 2011.01.27 09:38:00
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4. PI and commitment to excellence - in Science and Industry [original thread]
Originally by: Chelone Right on, you manly PvPing marketing PI'ing manly man you. Depletion? HTFU! Let's take things a step further. Let's have the planets EXPLODE at the end of a cycle!! Oh, look a Strawman! The dude tried to genera...
- by Bel Amar - at 2011.01.27 06:37:00
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5. PI and commitment to excellence - in Science and Industry [original thread]
Originally by: lushn - make resources consume by players independent. so they dont effect each other. Reason we are industrial , we dont like to fight with others for anything including resources. (CCP has strange idea that everybody in t...
- by Bel Amar - at 2011.01.27 05:47:00
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6. Yan Jung Tech skill worthwhile? - in Science and Industry [original thread]
Originally by: Guyuti If you have no intention of building cosmos stuff then sell it. And if you are planning on building cosmos stuff, rethink it. The final items sell for less than the cost of the items needed to make it. Combine tha...
- by Bel Amar - at 2011.01.26 12:06:00
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7. Yan Jung Tech skill worthwhile? - in Science and Industry [original thread]
I trained it to V before running the numbers. It was a good lesson, because I'm never going to get that time back and I'm now stuck with a useless skill
- by Bel Amar - at 2011.01.26 06:34:00
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8. Invention Calculator - in Science and Industry [original thread]
Originally by: Markus El'kar You can trivially show that this is not so by changing the 'number of runs' value for the BPC, which changes the copy time; the average profit per day remains unchanged. I think you've actually discovered ...
- by Bel Amar - at 2010.08.27 11:10:00
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9. Invention Calculator - in Science and Industry [original thread]
Originally by: Markus El'kar The only problem I have with this calculator is that 'avg profit per day' does /not/ include the copy time of the BPC. Yes it does
- by Bel Amar - at 2010.08.25 14:13:00
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10. Is there a market for T1 max run ship BPCs? - in Science and Industry [original thread]
No one will buy an unresearched BPC for construction, as it would be cheaper to buy the ship off the market, and they can't research the BPC up themselves. So, the only thing they can be used for is invention. For invention, the ME/PE etc have no...
- by Bel Amar - at 2010.01.26 00:46:00
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11. Invention Calculator - in Science and Industry [original thread]
Originally by: Dharken Rhaal It will be handy to override not only industrial skills but invention ones too. Like Datacore 1: <0-5> Datacore 2: <0-5> Racial Encription Method: <0-5> Invention Calculator Menu > Set...
- by Bel Amar - at 2010.01.19 21:08:00
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12. Looking for 3rd party program or spreadsheet - in Science and Industry [original thread]
EVEHQ also has the functionality you're looking for
- by Bel Amar - at 2010.01.03 20:45:00
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13. After 3 years absence, struggling to make profit. - in Science and Industry [original thread]
Dominion did a dramatic overhaul of t2 ship material requirements, which was designed to have a flow on effect to profitability of moon minerals. In short, this means that the market is in turmoil, and most t2 ships are currently not profitable. P...
- by Bel Amar - at 2009.12.25 23:29:00
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14. Invention Calculator - in Science and Industry [original thread]
Originally by: TigerXtrm I may be completely ignorant as to how this program is supposed to work or what it's for, but shouldn't the sell price of an item increase the overall profit, instead of being deducted? I'm not trying to bash you o...
- by Bel Amar - at 2009.12.24 19:49:00
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15. Invention Calculator - in Science and Industry [original thread]
Originally by: TigerXtrm ...or have the laws of mathematics done a 180 while I was asleep? Go easy, he's already said he's not an industrialist. This is written as a favour for corp mates, and released publicly voluntarily. As a non in...
- by Bel Amar - at 2009.12.23 12:01:00
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16. Invention Calculator - in Science and Industry [original thread]
Originally by: Roland Grey I may just not be that smart, but how do I set Datacore prices? That functionality is core EVEHQ functionality, rather than specific to this plugin. You set the prices using Market Prices under the Tools menu...
- by Bel Amar - at 2009.12.19 00:32:00
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17. Invention Calculator - in Science and Industry [original thread]
Originally by: Fatal Reality People maybe getting thrown off because of the "profit per hr per slot & profit per day". This doesnt seem right to me. Try this, pick a ship which is under a day build time at -4ME / -4PE. Now add any runs ove...
- by Bel Amar - at 2009.12.17 09:01:00
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18. Hacking Profession - in Science and Industry [original thread]
Scan in low sec. Scan in backwater systems with low usage
- by Bel Amar - at 2009.12.16 08:47:00
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19. probing a grav site - in Science and Industry [original thread]
Edited by: Bel Amar on 13/12/2009 02:41:53 Originally by: Zheng Xie Since I left my probes there and then reconnected to them after getting the rigs, I find that difficult to believe. Then you've more than likely encountered some v...
- by Bel Amar - at 2009.12.13 02:38:00
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20. probing a grav site - in Science and Industry [original thread]
The rigs didn't make it worse. What made it worse was the fact you had different positioning of your probes after fitting the rigs, and this position wasn't optimal...
- by Bel Amar - at 2009.12.13 02:29:00
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